Name: Megan ‘Meg’ Annabelle Ohmstede
Codename: Meg A Ohm
Age: 20
Country of Origin: USA
Power: Meg’s body constantly generates electricity which can be used for a number of effects. Her most basic one is the release of a bolt similar to lightning, though not as powerful.
Additional effects that she has shown include the following:
1) Creating ball lighting: Though it can be used as an attack, it does even less damage than her basic electrical bolt. However, it can be used as a light source.
2) Taser Touch: By touching someone directly, she can channel electricity through them much like a taser gun, potentially incapacitating someone. It can be risky, though, if the person’s body is unusually vulnerable to electrical charges.
3) Flight: Meg can simulate flight by riding along the Earth’s electromagnetic field. She’s capable of speeds around 60 mph, if she’s fully concentrating on flying. Otherwise, she can do around 40 mph.
4) Shorting out electronics: Meg can short out unshielded electronic equipment, either through touching the item/system or firing her electric bolt.
5) She can sense the flow of electricity in an area, including through power lines in walls.
Limitations: Because her body continually generates electricity, it will build up in her system unless she releases it. She can release it through the use of her powers or with it arcing around her body. Unfortunately, if she lets it build up to long, it will release on its own, often in a more powerful version of the arcing mentioned. This can lead to injuries or the overload of any electronic systems in her vicinity. When her limit has been reached, her eyes will glow an electric blue in color. However, note that when she is using a considerable amount of power in a short time, her eyes can glow the same, as her body rapidly tries to replenish the power used.
She generates less than a megavolt, even if all her power is released in single blast, though that much will drain her completely for a short while. If she completely drains herself, it takes about 6 hours for her to reach a full charge, assuming that she does not use any power in the meantime.
Though she is immune to her own power and can absorb electricity from other sources (often to speed up her own recharge), she is not immune to the effects electricity that she encounters above her maximum. It will not kill her, but she will be stunned or rendered unconscious for a period of time, depending on the intensity of the source.
Personality: Though friendly, Meg is not always the easiest person to get close to. She does have a decent amount of control of her powers but can release sizable amounts when startled. Also, her emotional state can cause unintentional releases of electricity, often in the form of arcs along her body or as static electrical discharges between herself and someone else, much like a joy buzzer with a bit more kick. Thus, she does not shake hands initially, unless she knows that she had bled off some power. To some, she can therefore seem standoffish. Yet she is more than willing to help others if she can.
Description: Meg’s most distinctive feature is her hair color, which is a natural electric blue. Her eyes are a lighter bluish-green. She stands around 5’5”. She tends to dress with a bit of a goth style, though not excessively so. She prefers to wear her hair lose or as a pair of unbraided pigtails.
Background: Meg’s parents told her that when she was born, the lights in the delivery room shorted out. That has been much of the way her life has been, with bouts of bad luck happening inexplicably around her. She grew up in San Francisco, Ca in Marin County, where her parents were well-off, software designers. For years, her parents could not understand the occasional shorting out of their electrical equipment or erasure of the work they developed at home, which nearly cost them their jobs on a couple of occasions.
Then, at around 14 years old, during a computer course at her high school, she was frustrated by a combination of things. First, she was having problems getting a custom program to work. Second, the teasing she was taking from some classmates for failing to get the program to work. When she banged her fists on her desk in irritation, every computer in the classroom shorted and the screens of their monitors blew out. At that point, she and her family were able to look at all the previous mysterious electrical problems in the past and realized that she was the cause, and that the culprit was her developing mutant powers. Her family was soon contacted by the Xavier Institute, where she enrolled less than a week later.
Despite a rough beginning (the intermittent exploding light bulb or unintentional ‘joy buzzer’ handshakes when first meeting people), Meg gained better control of her powers and also discovered that she had a bit of a talent for mechanics. When she came up for graduation, though, she decided to take some time off, to discover more about herself, both as a mutant and as a person.
Several years passed, with her traveling around the nation, hitchhiking and intermittently doing handiwork, car repairs and the like. Then, one day, her travels took her back near the Institute. After greeting some previous instructors, Meg realized that it was time for her to continue on with her practical education in her powers, as well as getting some other classes under her belt. She contacted the Xavier University in London and got a flight out the next day.
Power Development: Eventually, her powers will develop much along the lines of the villain Electro, much in strength and capacity. Her flight speed will increase considerably, though probably to around 150 mph. She has been working on creating defensive fields, as well as the ability to attract and repel metal objects.