I13DT - Debugging ((open))

The site of the recently restored Braddock Lighthouse. Aircraft hangars and other X-Men facilities, including a Cerebra unit and the Danger Room have been constructed around the foundations of the lighthouse.

Re: I13DT - Debugging ((open))

Postby Will Stanton » Fri Jul 11, 2014 6:56 pm

"Well, could you recover it, maybe?"
PLASTICINE
User avatar
Will Stanton
XU Student
 
Posts: 26356
Joined: Tue Feb 24, 2009 7:23 am

Re: I13DT - Debugging ((open))

Postby ASHLIE » Fri Jul 11, 2014 7:47 pm

"From where?"
Image
User avatar
ASHLIE
 
Posts: 2985
Joined: Wed Mar 23, 2011 5:26 am

Re: I13DT - Debugging ((open))

Postby Will Stanton » Fri Jul 11, 2014 7:49 pm

"Like I said, I remember most of it. Probably."
PLASTICINE
User avatar
Will Stanton
XU Student
 
Posts: 26356
Joined: Tue Feb 24, 2009 7:23 am

Re: I13DT - Debugging ((open))

Postby ASHLIE » Fri Jul 11, 2014 8:32 pm

"Then go ahead, there's a terminal over there."
Image
User avatar
ASHLIE
 
Posts: 2985
Joined: Wed Mar 23, 2011 5:26 am

Re: I13DT - Debugging ((open))

Postby Will Stanton » Fri Jul 11, 2014 8:33 pm

"Got a USB cable?"
PLASTICINE
User avatar
Will Stanton
XU Student
 
Posts: 26356
Joined: Tue Feb 24, 2009 7:23 am

Re: I13DT - Debugging ((open))

Postby ASHLIE » Fri Jul 11, 2014 11:55 pm

"All terminal access ports pull out on cable extensions for convenience. But you said you lost the drive containing the data..."
Image
User avatar
ASHLIE
 
Posts: 2985
Joined: Wed Mar 23, 2011 5:26 am

Re: I13DT - Debugging ((open))

Postby Will Stanton » Sat Jul 12, 2014 12:10 am

"Yeah, but I'm not your normal, run-of-the-mill person," Will smiled, a USB port appearing on his temple.

"We've done something like this before, rememb...oh, wait, you don't remember."
PLASTICINE
User avatar
Will Stanton
XU Student
 
Posts: 26356
Joined: Tue Feb 24, 2009 7:23 am

Re: I13DT - Debugging ((open))

Postby ASHLIE » Sat Jul 12, 2014 1:20 am

"You have the program committed to memory?"
Image
User avatar
ASHLIE
 
Posts: 2985
Joined: Wed Mar 23, 2011 5:26 am

Re: I13DT - Debugging ((open))

Postby Will Stanton » Sat Jul 12, 2014 2:18 am

"I'm sure it's digging around there SOMEwhere."
PLASTICINE
User avatar
Will Stanton
XU Student
 
Posts: 26356
Joined: Tue Feb 24, 2009 7:23 am

Re: I13DT - Debugging ((open))

Postby ASHLIE » Sat Jul 12, 2014 1:05 pm

Ashlie looks at him dubiously, but doesn't say anything else.
Image
User avatar
ASHLIE
 
Posts: 2985
Joined: Wed Mar 23, 2011 5:26 am

Re: I13DT - Debugging ((open))

Postby Will Stanton » Sat Jul 12, 2014 1:32 pm

"...no?"
PLASTICINE
User avatar
Will Stanton
XU Student
 
Posts: 26356
Joined: Tue Feb 24, 2009 7:23 am

Re: I13DT - Debugging ((open))

Postby ASHLIE » Sat Jul 12, 2014 1:50 pm

"In my experience peoples' memory is less than precise."
Image
User avatar
ASHLIE
 
Posts: 2985
Joined: Wed Mar 23, 2011 5:26 am

Re: I13DT - Debugging ((open))

Postby Will Stanton » Sat Jul 12, 2014 1:59 pm

"But repressed memories and whatnot can be recovered. That's science."
PLASTICINE
User avatar
Will Stanton
XU Student
 
Posts: 26356
Joined: Tue Feb 24, 2009 7:23 am

Re: I13DT - Debugging ((open))

Postby ASHLIE » Sat Jul 12, 2014 2:03 pm

"Human memory is like drawing a picture of something someone else described to them via charades."
Image
User avatar
ASHLIE
 
Posts: 2985
Joined: Wed Mar 23, 2011 5:26 am

Re: I13DT - Debugging ((open))

Postby Will Stanton » Sat Jul 12, 2014 2:23 pm

"I don't know, the telepaths don't seem to have too much of a problem."
PLASTICINE
User avatar
Will Stanton
XU Student
 
Posts: 26356
Joined: Tue Feb 24, 2009 7:23 am

Re: I13DT - Debugging ((open))

Postby ASHLIE » Sat Jul 12, 2014 2:29 pm

"You are not a telepath. Nor are you a computer." she says, looking at the USB port on Will's head.
Image
User avatar
ASHLIE
 
Posts: 2985
Joined: Wed Mar 23, 2011 5:26 am

Re: I13DT - Debugging ((open))

Postby Will Stanton » Sat Jul 12, 2014 3:32 pm

"I've been a hard drive, though."
PLASTICINE
User avatar
Will Stanton
XU Student
 
Posts: 26356
Joined: Tue Feb 24, 2009 7:23 am

Re: I13DT - Debugging ((open))

Postby ASHLIE » Sat Jul 12, 2014 3:38 pm

"Plug yourself in then."
Image
User avatar
ASHLIE
 
Posts: 2985
Joined: Wed Mar 23, 2011 5:26 am

Re: I13DT - Debugging ((open))

Postby Will Stanton » Sat Jul 12, 2014 3:41 pm

"Right. Proooobably should shift, rather than just sticking the thing in my neck, though. Safety and whatnot."

And, climbing on a table, that's precisely what he did.
PLASTICINE
User avatar
Will Stanton
XU Student
 
Posts: 26356
Joined: Tue Feb 24, 2009 7:23 am

Re: I13DT - Debugging ((open))

Postby ASHLIE » Sat Jul 12, 2014 3:46 pm

"This makes no sense." Ashlie decides as she plugs the able into Will.
Image
User avatar
ASHLIE
 
Posts: 2985
Joined: Wed Mar 23, 2011 5:26 am

Re: I13DT - Debugging ((open))

Postby Will Stanton » Sat Jul 12, 2014 4:03 pm

It made even less sense that the entire space used by the memory on said hard drive was 47 megabytes, yet it contained a plethora of information, all fairly neatly sorted--or, at least, it looked neatly sorted.
PLASTICINE
User avatar
Will Stanton
XU Student
 
Posts: 26356
Joined: Tue Feb 24, 2009 7:23 am

Re: I13DT - Debugging ((open))

Postby ASHLIE » Sat Jul 12, 2014 4:16 pm

"This level of compression is impossible." Ashlie states as she scrolls through the contents of the drive.
Image
User avatar
ASHLIE
 
Posts: 2985
Joined: Wed Mar 23, 2011 5:26 am

Re: I13DT - Debugging ((open))

Postby Will Stanton » Sat Jul 12, 2014 4:31 pm

Also impossible? The apparent lack of moving parts in the hard drive proper.

There was one file: Will.wil. Not really clear what the hell that was.

Then there was a big settings.bat

There was a huge folder full of videos called "Memories", and one full of a bunch of text files called "Knowledge". Another similar one was labeled "Opinions", and yet one more was labeled "Shifting". Another was labeled "Dreams and Fantasies", and so forth -- 10 or 15 folders in all.

A password prompt came up, but after a minute, it filled itself out.
PLASTICINE
User avatar
Will Stanton
XU Student
 
Posts: 26356
Joined: Tue Feb 24, 2009 7:23 am

Re: I13DT - Debugging ((open))

Postby ASHLIE » Sat Jul 12, 2014 4:40 pm

"Horrible security." she comments while opening a bunch of folders.
Image
User avatar
ASHLIE
 
Posts: 2985
Joined: Wed Mar 23, 2011 5:26 am

Re: I13DT - Debugging ((open))

Postby Will Stanton » Sat Jul 12, 2014 5:18 pm

Tons of video files, filled with what appeared to be dreams, memories, fantasies, creative endeavors...none of it organized well, all willy-nilly and nearly randomly attached to one another.

Text files filled with facts and data and knowledge. Images of blueprints and structural designs which didn't really correlate to accepted physical realities. A whole load of data.

And then there was that Wil.wil file. What kind of file extension was .wil, anyway?
PLASTICINE
User avatar
Will Stanton
XU Student
 
Posts: 26356
Joined: Tue Feb 24, 2009 7:23 am

Re: I13DT - Debugging ((open))

Postby ASHLIE » Sat Jul 12, 2014 5:34 pm

"I told you human memory was a mess." she says, trying to see if she can open or execute the Will file somehow.
Image
User avatar
ASHLIE
 
Posts: 2985
Joined: Wed Mar 23, 2011 5:26 am

Re: I13DT - Debugging ((open))

Postby Will Stanton » Sat Jul 12, 2014 6:18 pm

She would have to pick a program to run it.
PLASTICINE
User avatar
Will Stanton
XU Student
 
Posts: 26356
Joined: Tue Feb 24, 2009 7:23 am

Re: I13DT - Debugging ((open))

Postby ASHLIE » Sat Jul 12, 2014 6:42 pm

Code: Select all
>> Paint.exe
Image
User avatar
ASHLIE
 
Posts: 2985
Joined: Wed Mar 23, 2011 5:26 am

Re: I13DT - Debugging ((open))

Postby Will Stanton » Sat Jul 12, 2014 6:58 pm

When Paint finished opening up, a picture of Will in roughly the same post of the Vitruvian Man appeared, and blinked.
PLASTICINE
User avatar
Will Stanton
XU Student
 
Posts: 26356
Joined: Tue Feb 24, 2009 7:23 am

Re: I13DT - Debugging ((open))

Postby ASHLIE » Sat Jul 12, 2014 7:04 pm

Code: Select all
>> "Paint doesn't do animated gifs."


she complains helpfully points out.
Image
User avatar
ASHLIE
 
Posts: 2985
Joined: Wed Mar 23, 2011 5:26 am

Re: I13DT - Debugging ((open))

Postby Will Stanton » Sat Jul 12, 2014 7:42 pm

Will stopped blinking.
PLASTICINE
User avatar
Will Stanton
XU Student
 
Posts: 26356
Joined: Tue Feb 24, 2009 7:23 am

Re: I13DT - Debugging ((open))

Postby ASHLIE » Sat Jul 12, 2014 7:45 pm

Code: Select all
>> Transferring file to Video Editor
Image
User avatar
ASHLIE
 
Posts: 2985
Joined: Wed Mar 23, 2011 5:26 am

Re: I13DT - Debugging ((open))

Postby Will Stanton » Sat Jul 12, 2014 8:25 pm

Will popped up in the video editor, and waved at ASHLIE.
PLASTICINE
User avatar
Will Stanton
XU Student
 
Posts: 26356
Joined: Tue Feb 24, 2009 7:23 am

Re: I13DT - Debugging ((open))

Postby ASHLIE » Sat Jul 12, 2014 8:27 pm

"I would like to point out that this makes no sense. Your data compression is all wrong and your directories are awful. It's a mess."
Image
User avatar
ASHLIE
 
Posts: 2985
Joined: Wed Mar 23, 2011 5:26 am

Re: I13DT - Debugging ((open))

Postby Will Stanton » Sat Jul 12, 2014 8:52 pm

"Why doesn't it make sense? It seems all straightforward to me."
PLASTICINE
User avatar
Will Stanton
XU Student
 
Posts: 26356
Joined: Tue Feb 24, 2009 7:23 am

Re: I13DT - Debugging ((open))

Postby ASHLIE » Sat Jul 12, 2014 9:12 pm

"For one, it is impossible for videos of this quality to be compressed down to the size that they're reading as. They should be at least a thousand times bigger."
Image
User avatar
ASHLIE
 
Posts: 2985
Joined: Wed Mar 23, 2011 5:26 am

Re: I13DT - Debugging ((open))

Postby Will Stanton » Sat Jul 12, 2014 9:20 pm

"So, I'm efficient."
PLASTICINE
User avatar
Will Stanton
XU Student
 
Posts: 26356
Joined: Tue Feb 24, 2009 7:23 am

Re: I13DT - Debugging ((open))

Postby ASHLIE » Sat Jul 12, 2014 9:30 pm

"You are impossible." she says, testingly copying one of Will's memory videos onto the terminal's hard-drive to see what happens to it.
Image
User avatar
ASHLIE
 
Posts: 2985
Joined: Wed Mar 23, 2011 5:26 am

Re: I13DT - Debugging ((open))

Postby Will Stanton » Sat Jul 12, 2014 9:42 pm

It bloated up in size, unsurprisingly, to a more reasonable file size. When separated from Will, it was just a very large video file.
PLASTICINE
User avatar
Will Stanton
XU Student
 
Posts: 26356
Joined: Tue Feb 24, 2009 7:23 am

Re: I13DT - Debugging ((open))

Postby ASHLIE » Sun Jul 13, 2014 12:40 am

Ashlie deletes the file again and then selects all of the contents on the USB drive and copys them onto the terminal.
Image
User avatar
ASHLIE
 
Posts: 2985
Joined: Wed Mar 23, 2011 5:26 am

PreviousNext

Return to The Point

Who is online

Users browsing this forum: No registered users and 2 guests

cron